STOCKHOLM, June 28,
2023 /PRNewswire/ -- MAG shows strengthened
profitability, with a 16% revenue growth adjusted for a transfer
bonus last year. Net sales reached 89 MSEK and ARPDAU grew 22%
compared to the same quarter the previous year.
Summary of the period March
2023 – May 2023:
- The Group's adjusted Net sales for the period was 88,648 KSEK
(76,456 KSEK) an increase of 16%. The comparison period is adjusted
for a nonrecurring income of 14.7 MSEK and the adjusted EBITDA and
result per share relate to the same nonrecurring income as well as
revaluation of incentive programs. See note 4 for details
- Adjusted EBITDA for the period was 23,231 KSEK (10,965
KSEK)
- The Group's game contribution for the period was 57,451 KSEK
(45,841 KSEK), an increase of 25%
- Average revenue per daily active user (ARPDAU) for the period
was 7.1 US cents (5.8 US cents), an increase of 22%
- Adjusted result per share during the quarter was 0.31 SEK/share (-0.18
SEK/share)
- The cost of user acquisition for the period was 19,152 KSEK
(21,589 KSEK)
- Daily and monthly active users (DAU and MAU) were 1.3 million
and 3.4 million respectively during the quarter, a decrease of 12%
and 20%
Comment from the CEO in summary
"The revenues in Q3 reached 89
MSEK - a 16% year over year growth when adjusting for a transfer
bonus from an advertising partner last year. The adjusted EBITDA
for the period more than doubled compared to last year.
The previous quarters' user acquisition (UA) investments are
continuing to pay off and our disciplined approach to fixed costs
ensures that the profitability quickly shows when UA investments
decrease.
The slowdown of UA investments we see in Q3 highlights the
dynamics we often describe during periods of accelerating UA. The
older cohorts of users continue to generate revenues and eventually
catch up and surpass the quarterly UA investments and contribute to
a boost in quarterly profitability. We have gradually invested less
in UA since the peak investment level in Q1. As a result, the
EBITDA margin has moved from 0% in Q1 to 10% in Q2 and now 26% in
Q3.
Our financial goal as a company is to grow significantly faster
than the industry average while generating an EBIT margin of 20%.
Given the profitability profile we require from our UA operations
we would be able to achieve that goal when we get to around 125
MSEK in quarterly revenues. We believe this goal is both achievable
and inspiring.
We currently have two games that we internally consider to be
soft launch candidates. This means that we have a good view of what
the products will become, promising early metrics and a team ready
to build the content needed for more scaled up tests.
We have continued our modular approach to game development which
we will benefit from even further in the coming year when we expect
additional games to be built on top of the same template. More
shared source code, modules and game designs significantly
increases speed, lowers error rates and gives us confidence that we
can greatly improve our throughput of games to the market in
2023/24.
We are proud of our track record of hit games over the last ten
years as well as our doubling in size of the business since 2018.
But the future is always more exciting than the past and we are
confident that the best is yet to come for MAG," says
Daniel Hasselberg, CEO at MAG Interactive.
Summary of the period September
2022 – May 2023 (9
months):
- The Group's adjusted Net sales for the period was 282,087 KSEK
(223,067 KSEK) an increase of 26% The adjustment relates to the
same nonrecurring income as in the quarter, adjustment of EBITDA
and profit per share includes revaluation of incentive
programs
- Adjusted EBITDA for the period was 32,889 KSEK (50,685
KSEK)
- The Group's game contribution for the period was 133,530 KSEK
(147,734 KSEK), a decrease of 10%
- Average revenue per daily active user (ARPDAU) for the period
was 7.6 US cents (5.8 US cents), an increase of 30%
- Adjusted earnings per share during the period was -0.24 SEK/share (0.30
SEK/share)
Presentation & Report
On June 28, 2023 at
10:00 CET, CEO Daniel
Hasselberg and CFO Magnus
Wiklander will present the Q3 Interim Report live on Twitch.
The presentation will be held in English. Link to the Twitch feed:
www.twitch.com/maginteractive. Daniel
Hasselberg will also take questions on Twitter during the
course of the day, write to @d_hasselberg or @maginteractive. For
more information and to read the full report please visit
https://www.maginteractive.com/investors/investor-relations/reports/.
This is information that MAG Interactive AB
(publ) is obliged to make public pursuant to the EU Market
Abuse Regulation. The information was submitted for publication,
through the agency of the contact persons set out below, at 08:00
on June 28, 2023.
For additional information, please contact:
Daniel Hasselberg / CEO / +46
(0)8 644 35 40 / daniel@maginteractive.se
Magnus Wiklander / CFO / +46
(0)8 644 35 40 / magnus.wiklander@maginteractive.se
The following files are available for download:
https://mb.cision.com/Main/16579/3794903/2156435.pdf
|
MAG Interim report ENG
- 2022-23 Q3
|
View original
content:https://www.prnewswire.co.uk/news-releases/mag-interactive-ab-publ-publishes-interim-report-september--may-20222023-301865444.html