About us: Aurora Mobile (NASDAQ: JG) established in 2011, is a
leading customer engagement and marketing technology service
provider in China. Its business
includes notification services, marketing growth, development
tools, and data products. As its sub-brand, MoonFox Data is a
leading expert in data insights and analysis services across all
scenarios, aiming to help companies gain market insights and
empower precise decision-making.
SHENZHEN, China, Dec. 26,
2024 /PRNewswire/ -- In today's cultural consumption
landscape, the "ACGN Merch Economy" (Anime, Comics, Games, Novels)
is rapidly gaining momentum. The consumption of "ACGN Merch" has
emerged as a hot topic in the market. This concept originates from
ACGN culture and refers to an economic model centered around
virtual content, including anime, games, and novels. It generates
commercial value through various means, such as derivatives,
copyright operations, and offline activities. With the widespread
dissemination of ACGN culture and the continuous expansion of its
audience, the influence of the "ACGN Merch Economy" has transcended
traditional boundaries, permeating mainstream culture and the real
economy. This phenomenon blurs the lines between the previously
separate worlds of ACGN and the real world. As the "ACGN Merch
Economy" continues to extend its influence across multiple
dimensions, its market impact and commercial value are becoming
increasingly evident.
I. User Expansion: "ACGN Merch" Becomes the New Social
Currency for the Younger Generation
Historically, ACGN culture has been viewed as a niche
subculture, but it is now trending toward wider popularity and
mainstream acceptance. According to public data, the size of
China's ACGN industry reached
RMB 221.9 billion in 2023, with
projections estimating it will grow to RMB
270 billion by 2024. By 2029, the market value is expected
to double, exceeding RMB 590 billion.
The industry is primarily divided into content markets and
peripheral derivative markets. In 2023, the peripheral derivative
market accounted for 46.1% of the industry, reflecting a
significant increase of 18.1% since 2016. This notable growth
underscores the rise of the peripheral derivative market as a key
driver in the ongoing expansion of the ACGN industry.
Chinese ACGN Industry Market Size
Year
|
Industry Size (Billion
RMB)
|
Annual Growth
Rate
|
2023
|
2219
|
-
|
2024E
|
2750
|
Annual Growth
16.6%
|
2029E
|
5900+
|
Data Source: Zero Power Industrial Research
Institute
ACGN Industry Market Distribution
|
2016
|
2023
|
ACGN Content
Market
|
72.0 %
|
53.9 %
|
ACGN Peripheral
Derivative Market
|
28.0 %
|
46.1 %
|
Data Source: Zero Power Industrial Research
Institute
According to public reports, China's general ACGN user base has grown
substantially, reaching approximately 460 million by 2021. As ACGN
culture continues to break through the "dimension wall," this large
user base is still expanding. The younger demographic, particularly
those aged 25 and under, is undoubtedly the main force driving ACGN
culture. Data from MoonFox iMarketing indicates that these mobile
internet users show a strong preference for ACGN communities and
anime and manga-related apps. Additionally, the ACGN-related mobile
internet industry exhibits a clear holiday effect. Monitoring data
from MoonFox iApp reveals that both the anime and manga industry
and ACGN community applications see a noticeable increase in active
user numbers during the winter and summer holidays.
TGI (Target Group Index) of User Preferences
of Mobile Internet Users Aged 25 and Under
Industry
|
TGI
|
ACGN
Community
|
280
|
Couple
Interaction
|
276
|
Higher
Education
|
269
|
Anime &
Manga
|
247
|
Image
Sharing
|
244
|
Gaming
Platform
|
231
|
Game
Assistant
|
229
|
Card & Board
Games
|
220
|
Music Games
|
216
|
Strategy &
Puzzle
|
215
|
Data Source: MoonFox iMarketing, Data Cycle:
October 2024
Changes in User Base for ACGN and ACGN
Community Apps (Unit: 10,000)
Year/Month
|
Anime &
Manga
|
ACGN
Community
|
2024-01 (Winter
Vacation)
|
3,893.48
|
350.53
|
2024-02 (Winter
Vacation)
|
4,152.07
|
342.98
|
2024-03
|
3,651.66
|
354.12
|
2024-04
|
3,466.41
|
320.66
|
2024-05
|
3,345.23
|
298.43
|
2024-06
|
3,555.53
|
317.29
|
2024-07 (Summer
Vacation)
|
4,006.55
|
338.06
|
2024-08 (Summer
Vacation)
|
3,805.50
|
361.99
|
2024-09
|
3,062.02
|
288.87
|
2024-10
|
3,126.15
|
331.54
|
Data Source: MoonFox iApp, Data Cycle:
January 2024 - November 2024
As the data indicates, ACGN culture is no longer confined to
fringe groups; it is gradually becoming part of mainstream culture,
particularly among the younger generation, where its influence is
profound. "ACGN Merch," as a product of ACGN culture, have
transcended mere entertainment consumption and emerged as a new
medium for social interaction, acting as a form of "social
currency" for youth. This shift is driven by a strong demand for
personalization and community identity among young people. In their
social circles, shared interests and hobbies serve as bonds
connecting individuals, and "ACGN Merch"—whether in the form of
anime character merchandise, in-game items, or related cultural
symbols—become tools for self-expression and identity building. By
sharing and exchanging these "ACGN Merch," young people create
common cultural spaces and social networks, enhancing their
connections and sense of belonging.
II. Expanding Scenarios: ACGN Continues to Step Deeper
into the Real World
As ACGN culture continues to permeate various aspects of life,
its commercial scenarios are expanding from the virtual realm into
the real world. In recent years, ACGN retail brands have emerged
rapidly, serving as a vital bridge between ACGN and mainstream
culture. Numerous ACGN brand retail stores are experiencing
significant growth, with KAYOU opening 318 locations. This
expansion of ACGN retail outlets has also spurred the development
of related industries, including anime exhibitions, themed cafes,
and a range of online communities and offline gatherings. As a
result, ACGN culture is constructing a diverse ecosystem that
integrates various facets of entertainment and social
interaction.
Number of ACGN Retail Stores
Brand
|
Number of
Stores
|
KAYOU
|
318
|
IPSTAR
|
139
|
BOOM COMIC
|
58
|
GOODSLOVE
|
50
|
MarchMonster
|
37
|
Kyoko ACGN
MerchStore
|
35
|
GUGUGUGU
|
34
|
Mancool
|
34
|
HEYZAKKA
|
25
|
Karasumaya
|
23
|
Data Source: Lei Newspaper, Data Cycle:
November 2024
This ecosystem not only enriches consumer experiences but also
presents new business opportunities for traditional physical
enterprises. According to the State-owned Assets Supervision and
Administration Commission of Shanghai, the Bailian ZX Creative Center—the
first commercial complex in China
focused on ACGN culture—transformed from the former Hua Lian
Shopping Mall. It has successfully gathered major overseas ACGN
retail and social cultural experiences. By the end of 2023, its
sales reached RMB 300 million, with
daily foot traffic increasing by 3 to 8 times
post-transformation.
In addition to physical stores, IP marketing has become a
crucial driver for ACGN culture's rapid integration into the
mainstream. In recent years, many restaurant brands have begun
targeting the ACGN market. Notable brands such as Pizza Hut,
HEYTEA, and KFC have engaged in ACG
IP marketing, collaborating with popular ACGN franchises
like Naraka: Bladepoint, Light and Night, and Genshin
Impact to release limited-edition products and events. These
collaborations not only cater to the collection and experiential
needs of ACGN fans but also generate buzz and enhance brand
visibility, boosting the youthful appeal of these companies.
Partial Restaurant Brand Collaborations with
ACGN IPs
Date
|
Brand
|
Co-branding
IP
|
2024.01
|
Pizza Hut
|
Naraka:
Bladepoint
|
2024.03
|
HEYTEA
|
Light and
Night
|
2024.04
|
NAIXUE
|
Arknights
|
2024.04
|
ChaPanda
|
Honkai: Star
Rail
|
2024.05
|
Auntea Jenny
|
Howl's Moving
Castle
|
2024.05
|
ChaPanda
|
Tuntunzai
|
2024.05
|
YH.TANG
|
The King's
Avatar
|
2024.07
|
KFC
|
Genshin
Impact
|
2024.08
|
Luckin
Coffee
|
Black Myth:
Wukong
|
The commercial value of ACGN culture extends far beyond mere
entertainment and consumption; it has evolved into a cultural
phenomenon, societal trend, and even an economic model. The
purchasing power and enthusiasm of the ACGN demographic are
significant and should not be underestimated. In marketing
strategies, leveraging ACGN culture provides brands with fresh
perspectives and approaches. By collaborating with ACGN IPs, brands
can forge deeper emotional connections with young consumers,
enhancing brand awareness and loyalty through "ACGN Merch" and the
"Fans Economy." These cross-industry collaborations not only drive
innovation and diversification in marketing strategies but also
enrich brand performance, ultimately propelling the prosperity of
the ACGN economy.
Website: https://www.moonfox.cn/
Contact number: 400-888-0936
Name: Felix
Title: Director of Sales, Industry Insight Division
Tel: +86 -13366276383
Email:zhouzt@jiguang.cn
Address: 608/F, Tower B, Wintrust Center, No. 1 Xidawang Road,
Chaoyang District, Beijing,
China
Name: Janette Zhou
Title: Marketing Manager
Tel: +86-13928239332
Email: zhouxt@jiguang,cn
Address: 608/F, Tower B, Wintrust Center, No. 1 Xidawang Road,
Chaoyang District, Beijing,
China
View original
content:https://www.prnewswire.com/news-releases/moonfox-analysis--acgn-merch-economy-surge-and-the-breakthrough-of-the-dimension-wall-in-acgn-consumption-302339259.html
SOURCE Aurora Mobile Ltd